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Beamable.Editor.UI.Components.LoadingBarElement Class Reference
Inheritance diagram for Beamable.Editor.UI.Components.LoadingBarElement:
Inheritance graph
Collaboration diagram for Beamable.Editor.UI.Components.LoadingBarElement:
Collaboration graph


class  UxmlFactory
class  UxmlTraits

Public Member Functions

override void Refresh ()
void UpdateProgress (float progress, string message=null, bool failed=false, bool hideOnFinish=false)
void SetUpdater (LoadingBarUpdater updater)
- Public Member Functions inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
void Refresh (IDependencyProvider provider)
virtual void Init ()
void Destroy ()

Protected Member Functions

override void OnDestroy ()
- Protected Member Functions inherited from Beamable.Editor.UI.Components.BeamableVisualElement
 BeamableVisualElement (string commonPath)
- Protected Member Functions inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
 BeamableBasicVisualElement (string ussPath, bool createRoot=true)
virtual void OnDetach ()


LoadingBarUpdater Updater [get]
bool SmallBar [getset]
bool RunWithoutUpdater [getset]
float? Progress [getset]
string Message [getset]
bool Failed [getset]
bool Hidden [getset]
- Properties inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
VisualElement Root [getset]
string UssPath [get]
- Properties inherited from Beamable.Editor.UI.Components.ILoadingBar
float Progress [get]
string Message [get]
bool Failed [get]


Action OnUpdated
- Events inherited from Beamable.Editor.UI.Components.ILoadingBar
Action OnUpdated

Additional Inherited Members

- Public Attributes inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
IDependencyProvider provider

Member Function Documentation

◆ OnDestroy()

override void Beamable.Editor.UI.Components.LoadingBarElement.OnDestroy ( )

◆ Refresh()

override void Beamable.Editor.UI.Components.LoadingBarElement.Refresh ( )

◆ SetUpdater()

void Beamable.Editor.UI.Components.LoadingBarElement.SetUpdater ( LoadingBarUpdater  updater)

◆ UpdateProgress()

void Beamable.Editor.UI.Components.LoadingBarElement.UpdateProgress ( float  progress,
string  message = null,
bool  failed = false,
bool  hideOnFinish = false 

The documentation for this class was generated from the following file: