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DisruptorBeam.UI.Scripts.MenuManagementBehaviour Class Reference
Inheritance diagram for DisruptorBeam.UI.Scripts.MenuManagementBehaviour:
Inheritance graph
Collaboration diagram for DisruptorBeam.UI.Scripts.MenuManagementBehaviour:
Collaboration graph

Public Member Functions

Show< T > (Action< T > creationCallback=null)
void ShowInstance (MenuBase menu)
void Close (MenuBase menu)
void GoBack ()
void CloseAll ()
void GoBackToPage< T > ()

Public Attributes

Canvas Root
TextMeshProUGUI Title
GameObject BackButton
MenuBase StartMenu
List< MenuBaseMenus
MenuBase CurrentMenu => Current?.Prefab
bool IsOpen => _history.Count > 0


bool IsFirst [get]

The documentation for this class was generated from the following file: